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    In this post, we delve into the Builder design pattern. This pattern helps manage the construction of complex objects by separating their construction from their representation. By offering a step-by-step approach to object creation, the Builder pattern enhances readability and maintainability of code. The article also includes the simplified javascript approach and comparison to traditional methods.
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    The Command Pattern

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    design-patterns
    The Command pattern is a behavioral design pattern that encapsulates a request or operation as an object. It allows decoupling the sender of a request from the receiver, enabling greater flexibility and extensibility in a system. By encapsulating commands as objects, the Command pattern enables parameterizing clients with different requests, logging requests, and implementing undo/redo functionality.
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    The Dependency Inversion Principle (DIP) is a fundamental design principle in software development. It promotes decoupling between modules by depending on abstractions rather than concrete implementations. By relying on interfaces and abstract classes, the DIP allows for flexibility, easier testing, and improved maintainability.
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    An introduction to the concept of design patterns. They offer common solutions to recurring software design problems and promote clean, efficient code. Understanding when and how to use them appropriately is crucial to avoid unnecessary complexity.
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    The Facade pattern

    Published on
    design-patterns
    The Facade pattern is a structural design pattern that provides a simplified interface to a complex subsystem or set of classes. It acts as a unified interface that encapsulates the underlying functionality and presents a simplified view to clients. By using the Facade pattern, clients can interact with a high-level interface without needing to understand the complexities of the underlying system.